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Admin commands (sourcemod)

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    Admin commands (sourcemod)

    This page lists all of the major admin commands in SourceMod.

    Chat Triggers: Remember that commands do not have to be entered through the console; they can be entered via chat triggers. For example, saying "!ban bail" in chat will execute the same command as "sm_ban" and forward the output to chat. You can also use "/" instead of "!" to suppress your command from being shown to users.

        1 How to Target
        2 Basic Commands
        3 Extended Commands
        4 Vote Commands

    How to Target

    General targets:

        name - Exact name match, or partial name match (if the partial string is unique).
        #userid - If userid is numeric, the player will be targeted by their userid (found via the "users" command).
        #steamid - Matches by Steam ID. If you use colons (:), you must enclose in quotes. Otherwise, you can use an underscore (_) instead. Examples: "#STEAM_0:1:4433", #STEAM_0_1_4433
        #<name> - Exact name match after the # sign.
        @all - All players (available on most commands).
        @bots - All bots (available on most commands).
        @alive - All alive players (available on most commands that accept alive players).
        @dead - All dead players (available on most commands that accept dead players).
        @humans - All non-bot players (available on most commands).
        @aim - Current player the admin is directly aiming at.
        @me - Target self.
        @!me - Target everyone but yourself.

    Note that name matches occur last, "magic targets" (such as # and @) are processed first. This means that "@all" will target @all players, even if there is a player named "@all". You should target "#@all" instead.

    Counter-Strike only:

        @ct or @cts - All Counter-Terrorists
        @t or @ts - All Terrorists

    Team Fortress 2 Only:

        @red - All RED team members
        @blue - All BLU team members

    Basic Commands

    These are basic commands found in plugins that have been deemed safe for War Mode; they provide simple functionality for administering your server.
    Command  Plugin  Access  Format  Description
    sm_addban  basebans  rcon  <steamid> [reason]  Adds a Steam ID to Source's ban list.
    sm_admin  adminmenu  admin   Displays the admin menu.
    sm_ban  basebans  ban  <#userid|name> <minutes|0> [reason]  Bans a client.
    sm_banip  basebans  ban  <ip|#userid|name> <time> [reason]  Adds an IP address to Source's ban list. Only someone with rcon access can ban an arbitrary IP.
    sm_cancelvote  basecommands  vote   Cancels any vote in progress.
    sm_cvar  basecommands  cvar  <cvar> [value]  Retrieves or changes a cvar value. Protected cvars can only be accessed with password access, and sv_cheats can only be accessed with cheat access. To add a cvar to the protected list (which by default contains all cvars flagged PROTECTED, rcon_password, sm_show_activity, and sm_immunity_mode), use sm_cvar protect <name>.
    sm_execcfg  basecommands  config  <filename>  Executes a config file (path not needed, but extension is).
    sm_help  adminhelp  admin  search]  Lists all admin commands. Output is paginated and a page number can be specified. Alternately, a search term can be specified to search for a specific command.
    sm_kick  basecommands  kick  <#userid|name> [reason]  Kicks a player.
    sm_map  basecommands  map  <map>  Changes the current map.
    sm_rcon  basecommands  rcon  <argstring>  Executes the argument string via rcon. You will only see RCON output on SourceMod 1.4 or above.
    sm_reloadadmins  basecommands  config   Refreshes the Admin cache from all sources.
    sm_unban  basebans  unban  <steamid|ip>  Unbans a Steam ID or an IP.
    sm_who  basecommands  admin  [#userid|name]  Lists all users and their access rights, or a specific user's access rights.
    Extended Commands

    These commands provide extended functionality that may not be present on all games, either due to game or engine differences. In general, they work on the most popular mods. If you have a mod which is new, or not supported yet due to lower popularity, file a feature request.
    Command  Plugin  Access  Format  Description
    sm_beacon  funcommands  slay  <target>  Adds a ring around each target, making them easily visible.
    sm_burn  funcommands  slay  <target> [time]  Sets the target(s) on fire for the specified amount of time. This may or may not work fully on certain games (for example, TF2 is missing the fire sprite, but clients will bleed/lose health). If specified, burning effect will stop after the [time] seconds.
    sm_chat  basechat  chat  <message>  Sends a say-chat message to all admins.
    sm_csay  basechat  chat  <message>  Sends a centered message to all players.
    sm_gag  basecomm  chat  <target>  Prevents the target(s) from using messagemode/say chat.
    sm_hsay  basechat  chat  <message>  Sends a message to all players via a center-bottom hint box.
    sm_msay  basechat  chat  <message>  Sends a message as a menu panel (only meaningful on games that support radio menus).
    sm_mute  basecomm  chat  <target>  Prevents the target(s) from using voice chat.
    sm_play  sounds  admin  <target> <file>  Plays a sound file on the server to each target.
    sm_psay  basechat  chat  <target> <message>  Sends a private chat message to a single target.
    sm_rename  playercommands  slay  <#userid|name>  Changes the name of a player.
    sm_resetcvar  basecommands  cvar  <cvar>  Resets CVAR value back to default.
    sm_say  basechat  chat  <message>  Sends a say-chat message to all players.
    sm_silence  basecomm  chat  <target>  Performs both a gag and mute on the target(s).
    sm_slap  playercommands  slay  <target> [damage]  "Slaps" a player, emitting a noise and throwing them in a random direction. If specified, the damage amount will be subtracted from each target's health.
    sm_slay  playercommands  slay  <target>  Kills a player.
    sm_tsay  basechat  chat  [color] <message>  Sends a top-left message to all players. If no color is specified, the text will be white. Colors available are: white, red, green, blue, yellow, purple, cyan, orange, pink, olive, lime, violet, lightblue. The names are not case sensitive.
    sm_ungag  basecomm  chat  <target>  Allows the target(s) to use messagemode/say chat again.
    sm_unmute  basecomm  chat  <target>  Allows the target(s) to use voice chat again.
    sm_unsilence  basecomm  chat  <target>  Perfoms both an ungag and unmute on the target(s).
    Vote Commands

    These commands are listed separately as they are all related to voting. None of them are available in war mode by default.
    Command  Plugin  Access  Format  Description
    sm_vote  basevotes  vote  <question> [answer1] [answer2] [answer3] ...  Starts an arbitrary vote with the given arguments as answers. If no answer parameters are supplied, the answer options will be Yes and No localized into each client's language.
    sm_votealltalk  funvotes  vote   Starts a vote to change the value of sv_alltalk.
    sm_voteban  basevotes  vote, ban  <target> [reason]  Starts a vote to ban a single player for thirty minutes.
    sm_voteburn  funvotes  vote, slay  <target>  Starts a vote to burn a single player.
    sm_voteff  funvotes  vote   Starts a vote to change the value of mp_friendlyfire.
    sm_votegravity  funvotes  vote  <amount> [amount2] [amount3] ...  Initiates a vote to change the value of sv_gravity.
    sm_votekick  basevotes  vote, kick  <target> [reason]  Starts a vote to kick a single player.
    sm_votemap  basevotes  vote, map  <map> [map2] [map3] ...  Starts a vote to change the map.
    sm_voteslay  funvotes  vote, slay  <target>  Starts a vote to slay a single player.

        SourceMod Documentation

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